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Search the Community: Showing results for tags 'rhythm'.
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Occasionally, I see a game that looks really cool and I think “Hey that will be a fun game to review”, even if I am not 100% sure how the game will work. SUPERBEAT : XONiC by PM Studios, INC is the latest game to catch my eye and say play me. It is a rhythm game that utilizes the basic controller instead of a plastic guitar or a dance mat – and when I say it uses your controller, I mean it uses almost every button on there. You play the part of a DJ and it is up to you to add in key sounds to each song and keep the beat. As the notes come toward the screen, you have to try and match where it lands with the correct button, control stick or D-pad input. String enough notes together and you will be racking up the points with a huge combo. Miss a note and your combo drops to 0 and your score will suffer. When you first fire up the game you will go through a short tutorial that explains all the controls. Once completed, you will move on to the easiest of the difficulties 4 Trax. This denotes that the incoming notes can only land in 4 spots – 2 on each side. Once you complete that playlist you will unlock 6 Trax, then 6 Trax FX. 6 Trax adds another area on each side, and 6 Trax FX adds even more notes to hit. There is even a Freestyle mode if you want to just take it easy for a while. There are dozens of songs for you to play. And the music is really the star of this game. Songs bridge every genre that you can think of, but most seem to be Japanese artists, so don’t expect any Top 40 tunes on the play lists. One thing that I found a bit disappointing was that the beat you provide for the songs doesn’t seem to fit in well with the music. You start with a snare drum, but as you progress through the game you earn new key sounds like a dog barking and other odd tones. This tends to detract from the music. The graphics can be very mesmerizing. The backgrounds are psychedelic and will have you wondering if someone slipped something into your drink when you weren’t looking. You will delight in the varying waves of color that fill the screen behind the waves of notes that you have to grab. This is not a game for casual gamers. It takes some serious hand – eye co-ordination to get the high level combos needed for good rankings. While you can control the speed of the notes, juggling the controls and trying to hit notes that are flying at you on both sides of the screen. Luckily, the more you play the easier it gets, but the beginning frustration may turn some players off. SUPERBEAT : XONiC is out now on XB1 and will fill the void in your collection for rhythm games. You can add it to your games for $39.99. 6/10
Like some Xbox players, I have been trying to find a reason to really love my Kinect. When I first got my 360 I was thinking it was going to be great, but more and more I was disappointed by the games that utilized it. It was a gimmick for than anything. And the system integration has been sketchy at best. It has become more of a quicker way to turn my system off as I am cleaning up for the night, than a gaming tool. I will occassionally use it record some of my semi-par game play, but that is about it. Very few companies even pay attention to the Kinect these days, which is why I keep an eye out for new releases from Virtual Air Guitar Company. Their games draw you into the game with camera and allow you control the action with the motion sensors. Their newest release is no different. Air Guitar Warrior for Kinect lets you live out your rock god fantasies while never leaving the comfort of your home. As the title suggests you will pick up you invisible axe and battle waves of enemies. Your skill and technique will directly impact your performance, but don't fret, you don't have to actually be able to play to do well. There are four distinctly different attacks that depend on your hand placement on the neck of the "guitar" and how fast you strum. Hand placement decides on if you are playing lead or rhythm and your strumming speed will vary between fast and slow. The catch is that each part has a limited amount of ammo, so you can't just constantly use strong attacks, or attacks that are weaker but have a larger damage radius. You will have to vary your attacks if you want to clear levels with 100% efficency and your health in tact. The game is at heart a side scrolling shooter. You will mount anything from a dinosaur to a viking ship or and eagle and enemies start to attack as the hard rocking original soundtrack plays in the background. You will play along and shoot foes down before they have a chance to get close enough to attack you. You don't earn points through out each level, but at the end of the level you are shown the number of each type of enemy you dispatched and give you a level completion percentage. You will also gain XP which levels up you character. The game is divided into albums, each of which has 5 tracks. There are 4 levels and one final album boss. Once you complete all 10 albums, you can replay them on a higher difficulty. As you progress through the campaign you will also unlock new guitars that have different firing abilities. Some are tied to the albums that you playing, others just look really cool. Either way, the new weapons add to the replay value of the game as you can try to best all the levels with each one. The kinect integration into the game is pretty much seemless. You will appear on screen in all of your rocking glory. The strumming and hand positions are picked up without an issue. Navigating the menu between albums can be a little clunky at times, but works with the kinect or you can just flick your controller once or twice. Also since you are playing guitar and not moving around, the kinect only really needs to pick up your upper torso so the game doesn't require you to have a large space cleared. An added bonus of this game is that if you wear any sort of fitness tracking device on the wrist of your strumming hand you will rack up a nice little workout when you play. Air Guitar Warrior for Kinect is a fun game for all of those that like to rock out on their imaginary guitars when nobody is looking. It can also double as a light exercise program. You can grab it at the Xbox store for $19.99. The title is a little pricey, but I have to admit that it is a fun game to just pick up and play for 5 - 10 minutes when you need to unwind. But you may also find yourself jamming out for an hour and stopping only when your body says you need to take a break. 8/10