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  • Tom Clancy Ghost Recon Wildlands Beta Thoughts

    After spending as much time as I could playing Tom Clancys Ghost Recon Wildlands, I am proud to say I cant wait for March 7th to get my own full copy.
    We know all the facts about the game, and if you dont here is a quick recap..
    There are 21 regions each with their own civilian populations 11 eco systems with different climates, plants and animals 26 bosses that you can if you want, track down and elimate Single player,  Coop 4 player online or offline with AI Set in 2019 Bolivia Out March 7th
    The Good-
    The functional ability that you have over you player in game and out is the best I have seen in a very long time. All games adapt something from other games as we progress down the timeline of game history.
    When choosing your features for your player you get to pick from options that cover a wide range and offer so many variants that it gives you a great feeling of a personalized player. It took me a half an hour to get the guy right and I wanted to make another. Good thing you have 5 presets to do that with. Joining friends and inviting, teaming up is easy and fluid. Menus are not buggy and give you a clear indication of the use and its functions are crisp and not laggy. Loading times are fairly quick and the wait screen has a set of 90 tips and tricks you can scroll thru while you are waiting. Lets hope games start to put in mini games at wait screens (the patent that was stopping that came up last year) or maybe we are at the point in time that load screens are a thing of yesterday. Does anyone remember the load time for Gran Turismo? Wow. In game I found the views from the peaks to be intoxicating and graphics fantastic. It was a thrill to travel around in the air, the ground and on a boat.  Teaming up with some friends, we finished the missions fairly quick on standard and had to bump up the difficulty. Oh man with that, you cant COD it, this is a tactical game that has to be played as such. Well you dont have to, but get use to that load screen, as you will see it allot if you try and to run and gun. Right now we know of over 40 guns, Assault Rifles, Light Machine Guns, Submachine Guns, Sniper Rifles and Shotguns. Scouring the game world for new weapons and items is a great way find these items.
    Gunsmithing will allow you to paint your weapon as over time it will get nicked up and worn down.  The best part of Gunsmithing is its selection of attachments. The game offers more than 100 attachments (scopes, magazines, stocks, barrels, and more) that you can use to equip your weapon, allowing you to make YOUR weapon. Over 10,000 combinations are possible.  
    The Bad-
    The car damage model was not accurate and feels like cars from games of 5 years ago Barrel roll for your player should be an option, your guy only barrel rolls when dropping from or falling from a height, and does it automatically.  
    All and All I can not wait to get my copy of Tom Clancys Ghost Recon Wildlands on March 7th.


    20 Questions with Project Manager Jaqub Ajmal

    Welcome back gamers, veterans, supporters, readers and first timers! Thanks for clicking on the link and reading this edition of 20 Questions here at Front Towards Gamer!
    This round of 20 Questions will be with Jaqub Ajmal [JA] aka @JaqubAjmal Project Manager on the Battlefield Series and Mirrors Edge.

    I'm Jaqub, a 35 year old gamer working for EA DICE as a project manager handling the QA team at EA DICE on the Battlefield series and Mirrors edge. I'm just another random white dude that enjoys music, movies and games.
    On ward with this edition of 20 Questions with the ever gracious Jaqub Ajmal.
    1) what was your first job ever?
    [JA] My first job ever was as a gardener at a cemetery. It was a summer job and it was a pretty chill experience. Laying out in the sun, trimming some bushes and watering flowers. Sometimes a few tombstones need a good scrubbing. Good times!
    2) What was the worst/most challenging job you ever had? did it change you? how?
    [JA] The most challenging job I ever had was as a salesman for a mobile company that did business to business sales. The salary was amazing, I've never made that much money in my life ever since then but it was really soul crushing and very stressful.
    What made things worse was that Massive Entertainment (Developers of The Division) had their offices just across the street and I could see straight into their offices from my window seat. I was asking myself everyday, why am I here and not there? That question became a catalyst for me in a way that I finally got the courage to quit my job and pursue a career in game development.

    3) What are your thoughts on video game movies? if you could make one and pick the director and 3 cast mates which and who would you pick?
    [JA] Funny you should ask that, I actually have quite a collection of video game movies. Sadly most of them are awful, but those that I think worked the best are the Resident Evil movies and the first Mortal Kombat. The director of those movies, Paul WS Anderson really understands how to adapt a game and make it into something that actually works as a movie. I wouldn't exactly call them masterpieces but they are fun enough to watch once. I also thought the Need for Speed Movie was good fun. If I could pick a director to make a movie I would go for James Cameron. For actors I would go with Christian Bale, Arnold Schwarzenegger and Jean-Claude Van Damme. Ha ha that would be one bad ass movie.
    4) Do you think that game makers have a right to police users on social media?
    [JA] I believe in freedom of speech so everyone can say whatever they want. Game-makers are nothing special, just ordinary people like anyone else with various different opinions.
    5) What do you think about the HoloLens and its possibilities in video games?
    [JA] I think it´s always cool with new technologies that can create new and immersive experiences for gamers. I have had the Oculus Rift development kit 2 since release and I am pretty amazed by some games such as Elite Dangerous. It wouldn't want to play it in any other way. I think the magic really happens when a developers creates and experience that uses the technology in such a way where it becomes and advantage of using it instead of trying to shoehorn a game that wasn't designed for the technology in the first place. With the right games HoloLens can really be something special.
    6) What was your first and favorite Easter Egg in video games? Megladon, Phantom, Yeti, or from previous years or different game?
    [JA] My favorite Easter Egg is one I found myself as a child. If you beat Starfox on SNES (Star wing in EU) and if you leave the game running for 15 minutes after the credits have rolled by you will hear a special tune. I am pretty sure that I was one of the first people that found it because that Easter egg wasn't even on YouTube until a few years ago.
    7) What was your last game played (mode)? did you win?
    [JA] My last game was Domination in Battlefield 4, it was sadly a loss.

    8) Is that your favorite game mode and map? if no what is?
    [JA] My favorite game mode is Rush, I really enjoy how it sends players to the same area and gives every game a cinematic flair. I mostly play games for the experience rather than being competitive so it fits me really well. My favorite map is Damavand Peak as it has a little bit of everything and at the same time manages to be extremely cinematic and full of Battlefield moments.
    9) If you could pick the next thing to be a Easter Egg what would it be? (ie Bear,T Rex,Clown) How would we trigger it?
    [JA] Haha I would make something really complex where the entire server would have to do something to trigger it. This Easter egg would take to much time to make, but when you would trigger it I would have the Skybox of the level rip open by a gigantic monster that comes in from behind it. And the server would then suddenly turn into a Final Fantasy style battle game where you would have to fight this monster. It would be really difficult and all 64 players would have to co-op to have a chance to beat it. Haha that would be pretty nuts.
    10) Tell us about your worst testing experience in the past?
    [JA] The worst testing experience is always on those games that you work really hard on and then suddenly get canned. Sure we did get paid for the work we put in, but it´s heartbreaking when you have spent so much time and energy on something and then no one even gets the chance to play it. I have been lucky though as I haven't worked on that many games that got canned.

    11) With how far gaming has come in last 20 years, the next 20 will be extremely promising, imagine your a game maker in 20 years, tell me about your game.
    [JA] I think that procedural generated data will be the norm. The world, the animations, the AI everything will be created with complex code. There is a certain stiffness in games today due to various limitations. But if you look at some games like GTA5 when it comes to animation or Elite Dangerous when it comes to the game world it´s clear to me that its the future. I also think that it will be very easy to make games, as easy as it is to make music these days. But instead of technical talent it will require more design talent. I think that compared to the movie business the video games business is still in an era where we actually develop the camera for every movie we make. While making a movie today is super simple, anyone can come up with a good idea, get a decent camera for little money and get high end editing software. It´s all about the talent. I think that in the future 3d assets will be so detailed that it wont make sense to create new ones as people wont notice any difference between games and hardware will be so fast that we can just buy all of the assets from a 3d assets company and there wont be much need for optimizations. I also think that mobile devices will be the platform that we will use for our games where you simply can stream the image in real time to a big screen wireless from the phone, and connect a gamepad or mouse/keyboard to it wireless as well. At some point those devices will just become so powerful that getting more processing power for a video game might actually not make a big difference.
    12) What is your favorite video game map to play online and why?
    [JA] My favorite game to play online is Battlefield. (Surprise!) Battlefield is a great game to play with friends as it rewards team play, and at the same time it´s not to competitive as it lets you have fun as well.Pretty much no game plays out the same and the unique cinematic scenes that play out during the Battles are endless. I also really love the sound in the Battlefield games which I think no movie or game can match. It´s just truly amazing to put the game on War tapes while cranking up the volume on a 7.1 system. Besides Damavand peak that I mentioned above my other favorite map is Arica Harbor which is an amazing map with tons of variation. Playing it on Rush is really something special.

    13)What is your favorite old school video game map to play online? (pre COD/BF)
    [JA] I think Facing Worlds in Unreal Tournament was a brilliant map, excellent design, interesting choice of setting, good mix of indoor and outdoor battle and pretty much perfect in size. The map had something for everyone.
    14) Would you remake that map on a modern game? which one?
    [JA] Well I hope that Facing World ends up in the new Unreal Tournament game that is in development. That would be really something!
    15) Mash up map, if you could merge two BF maps which two would you merge?
    [JA] It would be a Rush map that starts out as Damavand peak, then after the tunnel bit, instead of ending up in the construction type area you would come out of the tunnel and be in the Arica Harbor desert. And then play Arica all the way to the end. Haha that would have been amazing. Maybe even have some levolution where the Arica Harbor train would start moving and crash into the harbor area.

    16) If you can pick an old school game to be re made into a modern version which would it be?
    [JA] I would love to see an open world games based on the Original Usagi Yojimbo game on the C64. It was a very revolutionary game for it´s time. For example it had a combat state and a none combat state, peaceful NPC would get scared if you went into combat mode for no reason, A karma system where if you did to many naughty things you would end up committing Harakiri, dynamic music, branching levels, boss fights and an actual ending cut scene. A truly underrated gem in my book.
    17) what comes first transporters or warp drives ?
    [JA] I would go with warp drive as it seems "simpler" of the two. Haha
    18) If you ship was sinking and you could only grab two things, what are they?
    [JA] A life jacket because I suck at swimming and a flare gun.
    19) What is your favorite movie and thoughts on interstellar? are we alone?
    [JA] I thought it was really good, Christopher Nolan is an amazing director. I also really loved the score by Hans Zimmer. Was super disappointed that it didn't win more Oscars then it did.
    20) Name the weirdest item within arms reach right now?
    [JA] Around 30 cardboard boxes. I just moves houses so my living room looks like a warehouse.

    21) Any project you wish you did not pass on or had?
    [JA] There was one project where I wish that I would have tried to get more involved in regards to the creative bits. As QA I try to avoid getting to involved with the design as I think that the game designers need to do their thing and have their vision appear intact with not to much interference from others. But on Terminator Salvation that I worked on I just wish that I would have taken over or at least helped them with the creative vision because I am really in tune with the Terminator universe and have a great understanding of how one could convert that into a good gaming experience. Of course it´s always easy to say that in hindsight because Terminator Salvation was a game that was made with very little resources and not a lot of time, but I still think that I could have made a difference for the better if given the chance.
    22) What was your first job in video games?
    [JA] My first job in the games industry was at a developer called Simbin that developed super realistic racing simulators. I worked there first as a designer doing scripting for weather effects and cameras, when I was done with my design work I also assisted with some quality assurance. They were very impressed with the work I did and pretty soon made me QA Lead. I guess I was a natural, as I didn't have any prior QA experience.
    23) What are your thoughts on violence in video games? would you let your 5 year old play GTA, Hardline or a BF?
    [JA] No I wouldn't let my 4 year old play GTA or the Battlefield games.(He is 5 this summer). I honestly don't even think that he would enjoy them as they are quite complex and difficult to play for someone that young.
    I also think that GTA5 has some themes and scenes that are just to scary for someone really young to view. For me Battlefield isn't really all that violent, and as a kid playing cowboys and Indians in real life with friends our imagination was often a lot more violent and gruesome then those games.
    Also for me personally I watched a lot of violent movies as a child and it didn't really have any negative effect on me, but I think it really depends on the person and how they react to the content. But it´s a very difficult questions and I don't really think there is a right or wrong, I think its up to each parent to decide when they think that their kids are ready to play certain violent games.
    24) If you could live anywhere in the world where would it be and why?
    [JA] Somewhere that has nice weather and where I could get a job similar to what I am doing today, So probably somewhere in the USA like Austin, Los Angeles, Redwood shores or San Francisco.
    It was fantastic speaking with Jaqub Ajmal for this edition of 20 Questions. What is your favorite Easter Egg in video games? Please share with us in the comments section below.

    20 Questions with BattlenonSense, Battlefield Content Creator

    Welcome back gamers, veterans, supporters and readers! Thanks for stopping in and reading the new 20 Questions here at Front Towards Gamer!
    This round of 20 Questions will be with Chris aka Battle(non)sense [BN] @BattleNonSense Battlefield News, Design Concepts, and Easy Explanations of complex game mechanics.
    My name is Chris, I am 35. I am happily married for the last 10 years and we have 2 kids.
    For the last 17 years I have been working full time as an electrical engineer. My area of expertise is home and facility automation, project planing and project management as well as designing solutions that fix problems that our customers need to have resolved, or improve existing work flows.
    1) What was your first video game? And online one?
    [BN] My first contact with Video games was with the C64 which still used a tape drive. The first system that I owned was the NES followed by the Amiga 500 and the Amiga 1200 before I got my first PC in 1995 which was a Intel Pentium running at amazing 133MHz. The first video game that I played was Super Mario Bros on the original NES in 1986. I am not sure about what my first online game was. We played a lot of DOOM, Quake and UT on the LAN back at school. The first online game I remember playing was Operation Flash-point in 2001

    2) Playing Rainbow 6 Three changed gaming forever for me, how did (first online video game) change you?
    [BN] Playing Operation Flashpoint online brought an entirely new scale of gaming to me. It was incredible to feel that you are part of a bigger team, And how working together decided if you would win or loose.
    3) What was that first experience on (first video game) like to you?
    [BN] Addictive
    4) If you were a Star Trek® or Star Wars® character, which one would it be?
    [BN] Easy one. Captain James Tiberius Kirk

    5) If you were an animal, which one would you want to be?
    [BN] Eagle
    6) Over the years what is the one vehicle thats your go to when its time to mob with a group online?
    [BN] Attack Helicopters
    7) Mash up map, if you could merge two BF maps which two would you merge?
    [BN] Hmm.... I can't think of any of the old Battlefield maps that I would like to merge, so I will choose two BF3 maps. Take Metro, expand the subway part with a LOT more corridors, and hidden paths so that you can actually flank properly and not have those silly choke points. On top of that you place Seine Crossing which should be make about 2 times of the current size with a lot more alternative routes that you can take + multiple entry points for the subway.
    xpray4deathx Metro and Damavand Peak, B on top of B.
    ZehGreek That’s a very cool question.. I’d say; Oasis and Final Ignition. Please DICE. Make it happen.
    dan_mitre Oh, that’s a good one. Propaganda on top with a subterranean Operation Locker.
    ThisIsactionman Tricky one – Damavand Peak from Battlefield 3, I love the jump off the edge of the cliff, a great use of the parachutes. At the bottom of the cliff I would put Valparaiso from Battlefield Bad Company 2, for an epic Rush battle.
    Unitool I’d jam Karkand (BF2 version) onto Wake Island (BF3 version) and see how that works. Or maybe Karkand and Return to Karkand, in order to create Super Karkand: Epic Edition – Now with More Karkand Than Ever Before.
    WDA_Punisher Hmm, Hard question. One that popped into my head was Strike at Karkand and Arica Harbor. Both were epic infantry maps.
    UPSLynx Hainan resort and Zavod 311, they’re my two favorite vanilla maps!
    Driezzz Valparaiso from Bad Company 2 and Suez Canal from Battlefield 2142, don’t forget those Titans!

    8) What has been your favorite video game Easter egg over the years?
    [BN] The elevator rave in Crysis 2
    9) What is the weirdest item I find in your refrigerator right now?
    [BN] There are no weird items in there.
    10) What do you see as the biggest drawback in BF4 was?
    [BN] Oh boy. That could result in a short novel. But if I would have to boil it down to 2 things then this would be the legacy code that is still present there, which is holding back the game and causes a lot of the issues that we see today (especially the netcode), and that the game is designed with a too strong focus on casuals and this waters down the gameplay a lot.
    11) Did you see BF4 as an improvement over BF3 or other way around and why?
    [BN] A few things BF4 is doing better, others it does worse.Overall both games are disappointing because you clearly see the lack of time and thought that has been put into these.
    12) You are going to be stranded on an island, only have a few seconds, name the three items you will bring?
    [BN] toothbrush knife cloth

    13) What do you think about the HoloLens and its possible in video games?
    [BN] A lot is possible, but I see its application to be more valuable in other industries.
    14) Robert Bowling Jason West and Vince Zampella have done fantastic jobs listening to the community and applying it to a game/system for use with its users, should other companies be studying/applying this to their projects?
    [BN] I think that DICE LA is also doing a great job these days when it comes to listening to the community. Even DICE Stockholm did a good job there back in the days of Battlefield 2. But for about 7 years they did an absolutely horrible job at communication and listening to their customers - just like EA.So I am curious to see how this will develop.
    15) What is your favorite old school video game map to play online? (pre COD/BF)
    [BN] Quake 3 The Longest Yard
    16) What are your thoughts on BF Hardline?
    [BN] Hardline has a lot of potential, but is still hold back by the baggage for the Battelfield 4 code as it sadly just copied a lot of the existing functions instead of overhauling and improving them.

    17) We have came a long way in the last 15 years, tell us something surprising about the next 15 years?
    [BN] Consoles as we know them today will cease to exist.
    18) Name the weirdest item within arms reach right now?
    [BN] Lipgloss my coworker left on my desk
    19) Best BF to date is _____
    [BN] Hands down Battlefield 2. Despite its issues it provided the best overall Battlefield game and experience so far.
    20) What changed FPS forever?
    [BN] 3d FX VooDoo which brought us 3D acceleration.
    Thanks for reading, It has been great chatting with Chris in this round of 20 Questions, Cant wait to see your next project! If you could be any animal what would it be? Share with us in the comments section below.


    8 Days

    As a gamer that has been playing since the Atari 2600, I really enjoy when a game comes along that tries to re-imagine an old genre or game.  I really love it when succeed in releasing a new game that captures the retro spirit, but elevates it a totally new level.  8Days is a twin stick shooter that harkens back to the days of Contra, but ups the ante.

      The world has been dominated by dark forces since the beginning of human history. Known as The Masters of Mankind by those directly under their control, these forces will use any means necessary to protect their own interests including starting wars.  In 8DAYS the mercenary company G.O.D. Inc. and the 8DAYS Magazine are two modern instruments used to control the masses. G.O.D.  ( Gold, Oil, Diamonds Inc. ) is primarily a peacekeeping force and 8DAYS ensures the bias of public opinion. Players take on the role of Lola "Wasp" or Mike "Ghost", two of G.O.D.’s expendable mercenaries.

      You start out by picking which Merc you wish to use, then you are tossed right into the action.  Sort of.  As you start your 1st mission you are captured and must fight your way out of prison.  Once you are free you must continue your mission and stop the uprising.  Unlike games of yesteryear you have a very limited supply of ammo, so you can't just spray bullets and hope for the best.  You have to be accurate with your shots or else you will be bringing a knife to a gun fight.  As you progress through the levels you will find new and more powerful weapons, each with limited ammo.  If you down an enemy that is holding the same weapon as you, you have the ability to grab a few extra clips.

      The game is designed so that each time you go through a level it can be different.  There are multiple path ways through the levels so you can pick how you want to attack the level, and which course is the easiest for you.  To add to the depth of the game there are also hidden areas that usually hold better weapons and health packs.  You can even step your game up even more by tossing on a 2nd controller and having a friend play as the other mercenary.  

      The graphics inn the game will take you back to the early days of console gaming.  Even though they're pixelated a bit, they fit well with the style of the game.  The in game music will also take you back a bit.  One of the coolest features of the game is how they pay homage to the titles that came before it.  You will see hat tips in the game design as well as some of the achievements.  Not only that, but the game flow and over the top mini bosses will remind you of some of the greatest games from the archives.
      8Days is out now on XB1, PS4 and Steam.  You can pick it up on the console of your choice for $9.99 and a few dollars less on Steam.

    Semispheres - First Look

    So, I posted this originally in the forums, before I knew I was supposed to post it in here (Oops, my bad ).  So here is the link to the video review I did for Vivid Helix's Semispheres.  I went the video route for two reasons
    1:  Nobody likes to read reviews of video games when they can listen to the audio
    2: Video provides a medium that allows for people to see some gameplay
    So, here is the link to my video review of Semispheres, I hope you like it. Please remember, I did this review on behalf of FTG, so I wanted to keep it professional in nature and not tarnish our community. 
  • humble-store.png

  • Posts

    • Have we followed up on this Persistence is key =]=] I can send out a follow up email if you want 
    • @Theadman2315 Merged the topics here to keep them together (2 posts are now 1)
    • ugh I hate micropurchases   I think the only mobile game that I thoroughly enjoy is Hearthstone - it just has all the aspects of the actual game, and I believe you can link accounts from your real account on the PC if I am not mistaken. I play that when I get pretty bored, it is a turn based game kind of like..Magic I suppose. 
    • What are your thoughts on mobile gaming? Personally I think the whole "micropurchase" gaming is ridiculous, I can't stand mobile games. The lack of imagination now a days, and an overall "lazy" feel in game development. Seems a lot of them just throw their twist on the "clash of something" type gameplay.   Do you think it would be better if they just charged you $10 for a complete game that didn't require you to "wait to gain more ____"?
    • I like the graphic, welcome man
    • Nice man, I love Halo, always looking for someone to Co-Op the campaigns with
    • Well hello, My name is Dahila "Frost" Pena-Thomas, I am, currently, mobilized with the Navy reserves. I am Home Front Support for my guys that went Forward. I play mostly PC games, but I love Halo on the Xbox and race on GTA 5 a lot. I did 8 years on active, i just hit 6 years as a reservist, and... well, i guess that's it. Looks like a neat community.
    • it wasnt funny really as to more like didnt feel like being at work on a gorgeous day lol
    • Hey!      Cole 'H3llboi' Johnson here! New to the scene. I am an Army Veteran/Twitch streamer recently added to Mil-Spec Stream Team. I play a lot of PS4, some XB1 and a little bit of PC! Variety FPS but mostly Call of Duty. I also represent Olympus eSports, a Veteran owned and ran competitive organization with rosters in CoD, GoW, R6S and OW.      Grew up in England as an Army Brat, 3 yrs of College before spending 5 years in the Army myself as a Medic with the 173rd. Med-Boarded post deployment, so back to school and video games! Hit me up if you want to play!  Thank you for this opportunity to be a part of something bigger and more meaningful! Can't wait to meet all of you and give back!  You guys are Fxckin' Awesome! 
    • Hey! Welcome back! Glad everything went smooth and you got home safely!    I am assuming we have a bunch of new things going on.    If you have any questions about what FTG is all about, just let me know I would be happy to sit down and talk with ya! 
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