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Found 15 results

  1. SOMA

    I have been playing video games for about 30 years now, and every once in a while a game makes me say “What the hell is going on?” SOMA from Frictional Games is one of those titles. And this is not a bad thing. You play as Simon Jarrett, a young man who was recently in a car accident. As a result of the accident, your girlfriend passed away and you sustained a bad head injury. You have been trying to figure out the extent of your injuries when you are contacted by a doctor that believes he might be able to help. You agree to be a part of his study, and have a complete brain scan. This is when things go sideways. After your scan you wake up and realize that something is very wrong. The bright lights of the doctors are gone. The room is dark, the door is locked and you are surrounded by equipment that wasn’t there before. You must now explore your new surroundings and figure out how you got there, as well as where THERE is. I don’t want to give away any more of the story, but I can safely say that it is a sci-fi, horror, survival which will require stealth over brute force. You will have to unravel the mysteries of your past and try to solve the puzzles of your present so you can move forward. Of course, you have to do this all while not drawing the attention of those that are out to get you. The XB1 version of the game differs slightly from the original PC and Playstation 4 game that was released a few years ago. The XB1 version features SAFE mode, which allows all the horror of the original title, but with no chance of getting injured by any monsters. This makes for a slightly less stressful playthrough, while still being able to experience the entire story. The graphics are dark and gritty. You are pulled into this world almost immediately and held there with a death grip. The environments are varied and extremely well done. Game sound is used to envelop you into this creepy world. Strange mechanical sounds, water dripping in the background, metallic creaks and strange echoes abound. Using headphones really immerses you into the experience, but the sound design is such that you will still get lost in the environments using your TV speakers. Music is sparse throughout the game, and mostly used to emphasize mood. SOMA is out now for XB1 and can be slipped into your collection for $29.99. While the game has you questioning what is going on, the answers are well worth the play time. 10/10
  2. Spintires : Mudrunner

    Reviewing video games can be hard work. I’m not just talking about long hours playing games from every genre. Some titles are closer to on the job training than actual games. Spintires : Mudrunners from Focus Home Interactive is a perfect example of this. This is a simulation game like none out there. The main object of the game is to load your truck up with logs and carry them to the lumber mill. The main difference is that you have to travel on logging roads that are sometimes nothing more than mud covered ditches, ford rivers, and you can occasionally even drive on a real road to get the job done. You have a garage full of trucks to get the job done – once they are unlocked – but this game is far from play. This game is divided into two main sections – the campaign and challenges. Challenges are single levels that require you to complete a task with the vehicle the game chooses. The campaign will have you transporting logs from the lumber mill to the saw mill. You will get to pick your truck and route – provided the truck is in that level – but beware. Most levels will require you to make multiple trips, and each truck carries a different amount of cargo. You will also have to factor in fuel stops and of course, the mud. Picking the wrong truck can add extra miles to your job. The controls for the game are very good for a driving simulator. You can pick between an automatic or manual transmission depending on your preference. I will admit the manual takes a bit of getting used to (and I can drive a stick) but it is helpful when trying to get through the mud. Controlling your truck in the mud is where things get hairy, especially when you must try and park something with some precision. As good as the controls are, the view tends to be a bit lacking. You have an over the cab view and you can move the camera, but it tends to be a bit of an odd angle most of the time. The camera doesn’t swivel smoothly, so you can miss the angle you need. And face it, if you are playing a sim game you want a behind the wheel perspective. The game offers one, but you have limited side views and no views of your mirrors. This means that you are forced to switch to the other view when backing up, attaching trailers or attaching your winch. There is a lot to do in Spintires : Mudrunners, but you have to have the patience for long levels, iffy camera views, and lots of mud, this is a title for you. The simulation side is spot on, and even offers multiplayer if you have a few good buddies that want to form a convoy. 7/10
  3. Blood Bowl 2 : Legendary Edition

    I have never played any type of Warhammer game in my life. This may seem like a comment out of left field, but it does actually have a place here. The developers at Cyanide Studios have mashed together the characters and races from Warhammer and American football again with their release of Blood Bowl 2 : Legendary Edition. If you think this is just another football game, you are sorely mistaken. Blood Bowl 2 is a turn based strategy game that is just masquerading as a football game. But this twist separates it from the other games in the genre and adds new depth to the game. The addition of other vampires, dwarves, elves and more also adds for more fun and twists to your basic sports title. Blood Bowl 2 offers many different ways to play the game. There is a campaign, challenge mode, customizable leagues ( single and multiplayer ) , and friendly matches that can be played either online or locally. Each game consists of 2 halves of 8 turns each, in which you can move each of your players – unless you happen to have a turnover. And as I stated this is not your typical football game. You can bribe the refs, hire a wizard to cast a spell to help your team or even hire a mercenary. All of the modes play fairly the same. You must either score, or prevent the other team from scoring. What sets this game apart is that each move is given a percentage of successful completion and will roll dice to give you an outcome for encounters. Now, you are at the mercy of luck and the roll of the dice. And the fans are not just there to watch the game. If you get pushed out of bounds, the fans will pummel you senseless and toss the ball randomly onto the field. The Legendary Edition of the game includes the base title as well as all of the available races. Goblins, Halflings, Treeman, Amazons, Vampires, Ogres, and more. This edition allows you to grab all the content in one neat package. You also get star players, a new stadium, and more interesting matches with All-Star Teams and Mixed Teams. The graphics in the game are great. The plays are carried out through short videos. Each tackle, touch down, and other important play has a stunning, bone jarring visual. The sounds of the grid iron are there as well, but where the sounds really soar are in campaign mode. Campaign Mode features a couple of sports casters explaining the story and providing color commentary. This commentary will have you laughing out loud. Blood Bowl 2 : The Legendary Edition is out now on XB1, PS4 and PC and can be added to your collection for about $45. This is a fun twist on the turn based strategy genre and sports games. 7/10
  4. Demetrios - The Big Cynical Adventure

    One of the coolest things about gaming today is that you don't have to be into first person shooters or sports games to find something to play on home consoles. More casual games are being released so that everyone has a reason to game with a controller. Word games, puzzlers, visual novels, walking simulators, and point and click adventures are thriving. CowCat, a one-man studio, has released Demetrios - The Big Cynical Adventure, which is a mix between point and click and visual novel. Demetrios is a fun, strange, off beat little game that follows the exciting, mundane and often awkward adventures of Bjorn Thonen - antiques dealer. After a night of way too much alcohol you come home to try and just sleep it off, but you are awoken in the middle of the night by a strange phone call. You are warned of impending danger, but shrug it off as a practical joke and go back to sleep. Soon, there is a loud noise in your apartment that startles you out of your slumber. Being still mostly drunk, you decide the best course of action is to investigate - which ends about as well as you might expect. What follows is a wild ride to discover the secrets surrounding your recent purchase of a bird statue. Soon you are playing private eye, trying to date your cute neighbor Sandra, running for your life, run your business, and jetting off to exotic locales. All while trying to find hidden cookies. The developer must have a serious thing for baked treats, and a devilish sense of humor - because there are 3 cookies hidden in each scene, for a total of 114 in the game. Gameplay is very simple - explore each scene for items and information needed to advance the story and move to the next scene. Some puzzles will require that you travel between a few locations to get all the parts. One of the great things of this game is that you can zoom in and explore almost every detail of each scene. This means that you can see the time spent on each scene. On the flip slip it also means you can spend hours looking for details that have zero bearing on the story, except for the cookies. The cookies can be eaten for hints to either help you when you are struggling with puzzles or the story. The graphics are obviously that of a small studio, but that only adds to the charm of the title. The fact that they hid 3 cookies, very well, on each location shows their attention to detail. Books on shelves have snarky titles, and more. The dialogue is smart, funny, and hits the mark almost every time. When you start the game you can pick how much toilet humor you want, so you can go from downright raunchy to family friendly depending on who is playing. The game offers an interesting story, little penalty for dying (and some good laughs when you do ), and some interesting puzzles. There is a good balance between puzzle and story and you will rarely find yourself scratching your head trying to figure out what your next move is. You can pick up the game and play for 10 minutes, or play through the campaign in one sitting. But rushing through this title would be a mistake as there are so many hidden gems throughout the cracks and corner to discover. Demetrios - The Big Cynical Adventure is out not on XB1, PS4, Steam, and Vita. You can add it to your collection for around $10. This is one of those titles that even non-casual gamers should check out for the blend of offbeat comedy, adventure, puzzles, and the vast array of death options. 9/10
  5. Sniper Ghost Warrior 3: A Review

    If there’s one thing I love about video games, it is the storytelling. Almost all games that I play or have played involve it in some way or another. Whether it is the massive story arches and connectivity of the Mass Effect series, or the small side quests that lead to relatively nothing in the Elder Scrolls, I love the quest for quests. And when given this game, I can tell you, I was excited. A Far Cry style open world FPS-RPG from a sniper’s perspective, what an awesome sounding game! (CI Games) And what an awesome let down. After a 40GB install, I expected the game to load and run smoothly, yet it surprisingly took multiple minutes(close to 7 min. every time) to load. And then, it still wasn’t at full quality I expected of a 2017 release, even at Ultra settings. Disappointing, but they may fix this in future patches. (reddit) The story line of the game is lackluster as well, about an inconceivable mission gone awry when two Marine snipers(who are brothers) are sent to a mission alone(which, as a writer for a military based site-this notion bothered me), and predictably, one brother is kidnapped and made rogue by a terrorist group, from which you must rescue him. Sniping up the terrorist chain of command until you can find him. A saving grace of the game is the customization aspects and their effect on gameplay. Manufacture ammo, and customize your weapons, and see how they change the way you maneuver and where you take your shots. I noticed, with one rifle, I would take much more conservative shots, and with another I’d play a lot more aggressive. It depended on what rifle and attachments I used. (n4g.com) My final opinion of the game is that, as a FPS, this game is pretty good, the sniping mechanics of wind and distance, as well as the ability to customize and manufacture weapons, ammo, and add-ons is very enjoyable. Yet, the story and the graphics could be better. They left too much for my mind to criticize while playing the game. I would recommend this to a person who likes sniping and/or open world games, and doesn’t really care about it being a cookie-cutter story.
  6. The Crow's Eye!

    THE CROW'S EYE Set against a backdrop of psychological terror, The Crow’s Eye is a first-person puzzle adventure in which you will use your wits to escape the abandoned Medical University of Crowswood, while investigating the mysterious disappearances of students and faculty 20 years earlier. Developer: 3D2 Entertainment Publisher: Nkidu Games So while the wife and kid were taking a nap, I decided it was time to try out this horror game that I picked up the other day! At first glance I expected a game that was going to make me wake up the family with my childlike screaming and heavy breathing through dark and damp hallways. While this was the case in a few instances, overall the game did not have that scare factor that I had expected. (This is noted on the description of the game, that if you are looking for the surprise jumps and scares, you may be in the wrong place) I believe that I had roughly 2 instances of being actually startled by something in the game. One was when I was nonchalantly grabbing a key and a work jumped on my screen(in game of course) and the other when an ominous tone came into my speakers randomly. Unfortunately this game, while interesting and somewhat addictive (until you get too frustrated to continue) does leave something to be desired. The storyline is a bit hard to follow with the addition of multiple characters over time, and the random creepy guy who seems like he is from the past, but is talking to me as I am playing. I would have loved at least a few scary things around some of the vents and corners, but I can't ask for that if that is not what they intended. The quest line, while somewhat linear, does bring into play a bit of guesswork, and not in a good way. This guesswork created a very frustrating 10-15 minutes of sitting there wondering what I missed and where I have been on my very basic map. Overall, I would recommend this game to someone who enjoys mysteries, doesn't harp too much on the quality of graphics, and the person who wants to play a horror game without really being terrified. The Crow's Eye is available as a Steam Download! Check it out here: http://store.steampowered.com/app/449510/
  7. A closer look at Death Squared

    Death Squared is a Puzzle strategy game on PC, PS4, Xbox 1 made by SMG studios, launched March 13 of this year. Once the main menu is loaded you will notice how easy, smooth and simple it is with 3 options to choose from. Making sure you are going to find what you need. When I picked the story mode it loaded a report on the screen with a voice in the background, a computer voice. It jokes around with you as you ask it to load a game or test routine. With two modes to pick from Story (2 square boxes, 1 or 2 player) and Party (4 Square boxes,1 to 4 player) you can face endless puzzles with hours and hours of fun. You can do a local mulitplayer but sadly no online play as of yet. The idea is simple and basic, you have to move your two square boxes to the matching color circles on the ground. Your left joystick moves the Red Square box and your right joystick moves the Blue Square box. You have obstacles to navigate and edges that you can plummet to your death from. In some rounds moving one of the Squared boxes will move blocks around near the Squared box. Hidden mines, moving walls, lasers, traps, mustaches, and more! The game makers went beyond the basic obstacles when devising ways to stop your progress in this game. As each round loaded I thought I would be able to figure it out easy, but some of them even got me thinking. While I still have not finished it yet, I am sure some of you out there can breeze by all these levels. In round 5 I came across some lasers that would kill your box of opposite color from the laser. You had to use same color box to shield the other box. This was very fun to figure out and try and beat. Well looks like we can carry each other too. You have to use each other to move around and sometimes carry each other. Check out what I came across in the 8th round of play. The party mode allows you to play with 4 Square Boxes. This is even harder as you must use all 4 of the Square Boxes as a team and timing is very key as you will see in this video. You have to do things in a certain order or not everyone can complete the level. Overall it is a fun game with hours of play value, while it does seem to border on repetitive, the voice overs from loading computer and test subject offers great comic relief. The jokes poke fun at your current situation from repeated fails to almost making it to the end of a level. You can make it dance in game and add logos to the little Square box, two more ways to enjoy this far beyond its simple concept. Final verdict great fun puzzle game that can be enjoyed solo or with a group that knows what it is and pokes fun at its simplicity. This would be a great party game and challenge to our thinking outside of the box so to speak.
  8. Pocket Kingdom Review

    Pocket Kingdom is a charmingly retro puzzle-platformer that creates a deep and mystical world concerning sky habitats and slumbering gods, then fills that intriguing world with a variety of frustrating puzzles and lasers. Thanks a lot, slumbering Gods. In any retro-style game, the music is an absolute essential and needs to be considered first. It is obviously in the 8-bit, nostalgia fueled style of so many other games of its kind, but the overall tone is not one of easy-going adventure, but perhaps instead a dark, somewhat confusing journey. There are upbeat moments, crescendos that build towards relief, yet are then quickly replaced by the slightly claustrophobic tones that seem to subtly tell the player that he is trapped. And trapped he is; you are completely shipwrecked on a mysterious island created by a slumbering God. Others have crashed here and given up, seemingly making whatever life for themselves they can. The importance of the people other than as tutorial advice or guides is insignificant at best, but their presence helps to curtail the feeling of loneliness; without them, it’d be you, a strange Mario-man with a bunch of tools and a ubiquitous Wizard who seems to always get to a level before you. The puzzles are inventive; obviously, any game of this genre that wishes to stand out needs to possess this quality. However, they are a cut above other platformer puzzle games I’ve experienced. There’s the standard mechanic of using blocks to block lasers that inhibit your passage, but there’s also a surprising mechanic of using inverted gravity. In one puzzle, I had to reverse my gravity and then the gravity of one of a multitude of boxes, no less than 5 times to be able to solve the puzzle. The main character also possesses a Rocket Launcher to shove blocks and a Hookshot to… hook blocks. This allows you to manipulate the blocks and do some really interesting solutions to the puzzles. The entire experience feels this way, innovative and very interesting, but the limited application of these cool ideas starts to frustrate the player. That’s the key problem with Pocket Kingdom - it is incredibly frustrating. The puzzles are fun and they are engaging but, when the difficulty ramps up, it’s just too hard. I repeated one level about 40 times before I figured out the solution – there was very little satisfaction, only a crushing realization of the last hour wasted. Too many times I would finally discover the solution, yet be left with an incredibly disappointing feeling that the solution I found wasn’t right. It honestly felt like I had broken the game somehow; my solving the puzzle didn’t seem tied to a systematic application of learned knowledge and skills, but more a random variety of actions attempted in desperation until, finally, one of them solves the puzzle and I can get that damn key. The path of the game is also slightly confusing – it is clear that there is an end goal in mind, but the map that allows you to explore and go to each puzzle is quite open – it at first seems as though there are innumerable options and ways to win the game, but time and time again I kept coming up against an arbitrary barrier. “Oh, you need THIS tool to pass, check a few rooms west” or, after working my way through 3 rooms and finding a giant red demon who seems will help me, he says I need to buy him a key. He opens a portal to… the shop… that just has the key lying there. I go to buy it, turns out I need 3 coins. “Coins? What Coins? There’s currency?” I say to myself in confusion. Yup, guess I need to go to the rooms on my map that look… kind of like coins? Oh yeah, look, I did it, I get a coin! Guess I do this two more times until the red demon will open my arbitrary barrier. While I understand the desire to deviate from the ever-present linear puzzle path - solving one puzzle, then on to the next until finally the ending - but this somewhat pseudo-open worldness just seems half-baked. While Pocket Kingdom is absolutely gorgeous, sounds amazing and utilizes some really interesting mechanics, at the end of the day I am left feeling frustrated and confused. + Beautiful sound design and retro feel. + Innovative and interesting game mechanics designed to challenge the player. - Too much frustration, rather than real challenge. - The non-linear world feels forced and confusing.
  9. Siegecraft Commander Review (PC)

    Siegecraft Commander is a casual fantasy real-time/turn-based strategy game built on the Unity engine. In Siegecraft Commander you take control of either the human knight Freemoi or the shamanistic lizard men of the Hurtrad Tribe and seek to dominate the land and vanquish your foes. Siegecraft Commander uses a cartoon like art style that is bright, colorful, and easy on the eyes. Also Siegecraft Commander has somewhat comical story elements that can give you a small chuckle sometimes. Gameplay: Structures are connected and follow a hierarchy connection where if you destroy a structure higher in the chain it will destroy everything built after it. This is an interesting mechanic that makes things easier and more challenging because you must protect everything you build efficiently or risk losing everything. You build structures by shooting them out of other structures which is interesting but makes precision much more difficult and can lead to many of over shot structures and cutting yourself off by mistake. Other then these features it follows the basic RTS style of build things destroy enemy with less reliance on resources even though some structures require crystals which can be harvested by simple throwing an outpost on top of them. Multiplayer also has a nice choice between turn based gameplay and real time gameplay which can appeal to people that would rather take their time to think out a move than have to proceed on the fly throwing caution to the wind. Techtrees: You have a choice of 4 different commanders that have their own unique techtrees that vary from increasing damage of certain units to lowering cooldown timers on defensive structures. The techtrees aren't too complicated and tell you exactly what they do and cut out the requirement of having to pay close attention to make sure you go the right route. Pros: + Isn't over complicated like a lot of RTS and you can pick up and play fairly easily. + Visuals are smooth and colorful. + Mechanics are solid and easy to understand. Cons: - Won't appeal to the more hardcore RTS players. - Mechanics for building structures can be wonky sometimes, shooting structures the wrong direction all together at times. - Single player is fairly short with only eight levels on both sides. All in all this game is solid and easy to get into and will run on most modern systems with out any issues. The gameplay is fun, the visuals are nice, and the mechanics are solid all be it wonky sometimes. If you are looking for a casual RTS to relax and enjoy Siegecraft Commander is a good choice and I would recommend it as such.
  10. The Problem with Game Marketing

    When it comes to advertisement the video game industry seems to be leading in terms of garnering hype for certain AAA titles that are undeserving. In the last few years though there has been a trend where the hype train is so powerful that you are convinced that this game being advertised is the greatest game that has ever been made. I know what you're thinking, how could that be a bad thing? How many times have you gotten that game and played it and felt utterly disappointed? There are a few games that stand out that I won't name *cough* No Man's Sky *cough* that has all the makings of a standout hit. An outstanding reveal at a major video game conference, the backing of a major publisher, stunning visuals (in the demo), and a story that seems to be expertly written. What happens when the game comes out and you play it for the first time? The honeymoon phase is something that we have all experienced when it comes to a hyped game. You get it and you start playing and your excitement for the game overshadows any bugs or problems you initially encounter. You are convinced though everything that you have read about the game that it is the best game you have ever played. Once that wears off you start to nitpick certain things about the game then you come to the realization that this is not what was promised. This is not what was advertised and more importantly you realize that you have been fooled. The problem is that the marketing is so well done, the conference presentations so perfect that we all rush to pre order and line up for midnight releases with the thought that we will get our hands on something incredible. By the time we realize what has happened we have already spent our money and the developers have turned a profit. Sure there have been class action lawsuits in the past but this trend doesn't seem to be slowing down or stopping. Have developers and publishers let us down in order to make money on false promises? Is this something that they willing and intentionally do?
  11. August Game Releases

    Hey gamers! August 2016 is a little light on releases this month but that doesn't mean you won't have anything to do! There are some really great games coming out this month and here is the list: August 9 - No Man's Sky August 16 - Valentino Rossi: The Game August 23 - Madden NFL 17 August 23 - Deus Ex: Mankind Divided August 30 - World of Warcraft: Legion
  12. Good News Everyone! This weekend if you download Elite: Dangerous Arena from Steam or the Frontier store you can get it for free! The best part? Once you download it, its yours forever! This version of Elite: Dangerous features just the CQC Arena portion of the game where you test your skills against other Commanders in space combat. Four agile, combat-honed space ships. Choose from the fast and aggressive Federal and Imperial Fighters, the damage-dealing Eagle or the heavyweight Sidewinder. Multiple tactical options with custom loadouts unlocked by ranking up. Four Arenas: Elevate’s towering view, Cluster Compound’s mining facility, Asteria Point’s cavernous space station and Ice Field’s frozen asteroid belt. Eight-player Free for All, Team Deathmatch and Capture the Flag game modes. Realistic, agile starship handling powered by Elite Dangerous’ advanced simulation technology.
  13. Attention Rocket League Players! Psyonix has announced that two classic vehicles from the original Supersonic Acrobatic Rocket Powered Battle-Cars are coming to Rocket League as DLC on Xbox, PlayStation, and Steam PC. Aftershock and Marauder will be available as a timed exclusive if you purchase the Rocket League Collector's Edition which will release on June 24 in Europe and July 5 in North America. Both vehicles will have their original look but with updated graphics and will also come with six decals. They will be released for everyone else on July 18. Both cars can be purchased individually for $1.99 USD after that time.
  14. Frontier Developments, the brilliant British behemoth behind Elite: Dangerous, has created the ultimate theme park simulator and they want you to be part of the Alpha! Who wouldn't?! What we have here is the most in-depth, detail and creatively limitless theme park creator ever! Planet Coaster Alpha Video Frontier describes Planet Coaster as the next great leap for creative gaming and coaster park simulation, building on a decade of experience from the studio behind the genre’s benchmark. At launch, Planet Coaster will deliver the most powerful creative tools, the deepest coaster park simulation, the most expressive and believable crowds, and the most comprehensive sharing and community features. All in the world’s most authentic coaster park game. In the first round of Alpha Testing players were able to create some amazing parks with the early build of tools. In the second round of testing players will be given even more tools and freedom to create their dream parks. The new tools allow precision editing of your park as well as being able to shape the earth to build underground and create every detail to your heart’s desire. Planet Coaster’s Early Bird Alpha is available to play now at FrontierStore.net for $74.99. Early Bird Access gets you a copy of the full game at release as well full access to the alpha. The full game will be released Q4 2016 for $49.99 on PC only.
  15. Warhammer 40k: Regicide (PC)

    Originally posted: 9/30/15 There has seemed to be a growth in Warhammer games lately, much to Games Workshop fans delight. It is one thing to have your models and paint them to do battle on the tabletop. But another to take those same characters and armies and put them on another virtual tabletop game: Chess. This game is masterfully designed fluidly blending a classic game of chest and turning it with twists that would make the Gods of Chaos to smile. Warhammer 40k: Regicide is played on a standard chess 8x8 board, where you can play the entire game within the normal rules of a chess game, just turned on its head. Not only can you capture and kill the opponent's piece with a normal chess move, but you can use the abilities of the individual units and attack a nearby enemy piece. Yes, that means you can destroy a character if he is close enough to you but can't move in for the kill move. Warhammer 40k: Regicide has two major different game types, Regicide and Classic. The Regicide mode is described as "a new take on one of the most established strategy games of all time, evoking the grim setting of the iconic Warhammer 40k universe and hearkening to the roots of traditional gaming", where killing the king is not always the way to victory. Classic is basically just that, classic chess just using the Warhammer 40k characters and models. I personally loved Regicide in the Campaign. It gave specific objectives to complete and other objectives to avoid. If you're interested in this title and don't mind getting something that is not your normal chess game, search no further. While the gameplay is great, there are a few things that it does lack. For starters the graphics are not the greatest in the world. It hearkens back to 2005 graphics and doesn’t exactly improve throughout the game. You can upgrade the models, adding in different armies, but they cost so much it's almost not even worth it to try to get them. Let's hope that they are upgradable in the near future. I'd love to play the game with my favorite Space Wolves. Warhammer 40k: Regicide takes a classic game and turns it on its head. The game embraces the violence that the series is well known for with exploding enemies and bullet ridden Space Marines, but doesn't make it over the top constant blood and gore. Even with the changes I kept coming back for more, even all the way to 2a.m. FTG RECOMMENDS: YES +Familiar gameplay +Solid rules twists +Easy to learn – Unless you are a die-hard chess player, you will get bored – Some victory conditions were very difficult – Graphics don't look like they belong in games for the last 10 years.
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