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  1. Yesterday
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    0xp Project OSD streams
  3. Every few months Artifex Mundi ports one of it’s PC point and click adventures to consoles. The most recent one to get this treatment is the 2nd installment of the Grim Legends saga – Song of the Dark Swan. Even though it is the 2nd in the series, if you haven’t played the first game, you won’t be behind in the story. You play the part of a healer, who has been summoned to a distant kingdom by the King to help save his Queen. Once you arrive, you are greeting by the Royal family and notice that the Queen is a bit out of sorts. Soon you are embroiled in a story of dark magic, revenge, and the storied history of other nearby kingdoms. It is up to you to untangle the story and fight back against the evil forces at work. Game play is similar to the previous games from this developer. You must complete hidden object puzzles and mini games to advance the story. If you get stuck on one of the mini games, you are able to skip them. You can also ask for hints if you are having trouble finding any of the hidden objects. This won’t affect your game, but if you skip a mini game, or use hints it will negate your chance of earning a few achievements for that play through. Song of the Dark Swan has several things that add to the length of game play that some of the recent hidden object games have been lacking. Besides the casual and expert modes of the game, there is also a prologue that will add to the story and the challenges. Also throughout the main story you will have to find over 2 dozen hidden Healer Sigils. This means that there is a hidden picture game inside a hidden picture game. Luckily if you miss 1 or 2, you can pick them up when you play the other difficulty. The graphics in the game are top notch as always. The static scenes are beautifully rendered. Each area that you explore is rich with color and texture. The music and sound effects blend perfectly with the settings to help set the mood – be it ominous or slightly wistful. Grim Legends 2 : Song of the Dark Swan is now out on the Xbox One, and you can pick it up for $9.99. There is also a bundle available that contains both Grim Legends games for $19.99. This way you can add both games to your collection. Whether you are a fan of hidden object games, or easy gamer score – this is a title to add to your collection. 8/10
  4. Last week
  5. Occasionally, I see a game that looks really cool and I think “Hey that will be a fun game to review”, even if I am not 100% sure how the game will work. SUPERBEAT : XONiC by PM Studios, INC is the latest game to catch my eye and say play me. It is a rhythm game that utilizes the basic controller instead of a plastic guitar or a dance mat – and when I say it uses your controller, I mean it uses almost every button on there. You play the part of a DJ and it is up to you to add in key sounds to each song and keep the beat. As the notes come toward the screen, you have to try and match where it lands with the correct button, control stick or D-pad input. String enough notes together and you will be racking up the points with a huge combo. Miss a note and your combo drops to 0 and your score will suffer. When you first fire up the game you will go through a short tutorial that explains all the controls. Once completed, you will move on to the easiest of the difficulties 4 Trax. This denotes that the incoming notes can only land in 4 spots – 2 on each side. Once you complete that playlist you will unlock 6 Trax, then 6 Trax FX. 6 Trax adds another area on each side, and 6 Trax FX adds even more notes to hit. There is even a Freestyle mode if you want to just take it easy for a while. There are dozens of songs for you to play. And the music is really the star of this game. Songs bridge every genre that you can think of, but most seem to be Japanese artists, so don’t expect any Top 40 tunes on the play lists. One thing that I found a bit disappointing was that the beat you provide for the songs doesn’t seem to fit in well with the music. You start with a snare drum, but as you progress through the game you earn new key sounds like a dog barking and other odd tones. This tends to detract from the music. The graphics can be very mesmerizing. The backgrounds are psychedelic and will have you wondering if someone slipped something into your drink when you weren’t looking. You will delight in the varying waves of color that fill the screen behind the waves of notes that you have to grab. This is not a game for casual gamers. It takes some serious hand – eye co-ordination to get the high level combos needed for good rankings. While you can control the speed of the notes, juggling the controls and trying to hit notes that are flying at you on both sides of the screen. Luckily, the more you play the easier it gets, but the beginning frustration may turn some players off. SUPERBEAT : XONiC is out now on XB1 and will fill the void in your collection for rhythm games. You can add it to your games for $39.99. 6/10
  6. Tactical Rabbits http://www.tacticalrabbits.org/ We are happy to announce that one of the most popular and active ARMA Communities has partnered with www.FrontTowardsGamer.com to support us in our dedication to Operation Supply Drop's Mission! Please read the following article for more information on this amazing community! If you want to play with them or on their servers, check out the link above for more info! TRC or Tactical Rabbit Coalition was founded at the beginning 2017 with roots in the Arma community. Our founding staff members encountered each other on other community servers and decided none of those servers provided a stable environment conducive to the players’ needs. In February, TRC was founded on three key principles: 1) Stable, reliable content, 2) Frequent and active administration, 3) Providing an environment where gamers are listened to and their suggestions are heard and implemented.Our name comes from playing on Arma. Arma, which is a high-end mil-sim game, has two indigenous fauna; snakes and rabbits. Everything in Arma is tactical, tactical guns, tactical gear, as well as tactical rabbits. One of our founding staff suggested it as a joke and the name stuck. Our first server, Arma 3 Patrol Operations, went live on the 7th of February 2017, and has today has become the number one Patrol Ops server in the world. In the short time since our creation, we have launched servers for Arma Modded Patrol Ops, Blackwake, Minecraft, Rust, and Squad, as well as recently creating an Xbox One division which currently centers around Siege, Overwatch, Halo, Battlefield, and Call of Duty.Today, our community is very diverse and has members and staff from many different regions of the globe contributing to make us better every day. We embrace people from every walk of life from students to military and CEOs to fast food workers. Everyone has a voice in our community and is urged to voice their opinions on our forums and our Discord. With over 400 people active on our various servers and more than 250 registered members on our website we are growing quickly. In the very near future our community is launching servers for Ark and Arma 3 Exile as well as implementing many hardware upgrades to keep up with our rate of growth. We hope to continue this growth and one day provide a welcoming environment for gamers on all major gaming platforms available.
  7. Let's get 5 more subs for the night! New EMOTE if we do! Come join us in the most popular #1 NA CUSTOM Server!
  8. Earlier
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    Streaming live from 8:30pm to 11:30pm! Come Check it out and join in on the games! https://www.twitch.tv/yaboimt
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    ROBOCOXTV AND CABASABA DUAL STREAMING ON OSD TWITCH CHANNEL! JOIN US FOR SOME ZOMBIES AND 50V50 CUSTOM GAMES!
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    SecondAmendment's first live stream. Will be playing PUBG and CSGO from 1PM to 7:30PM just before the FTG Dad's stream.
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    SecondAmendment's first live stream. Will be playing PUBG and CSGO from 1PM to 7:30PM just before the FTG Dad's stream.
  13. BattleTech is the latest edition to a long line of games following the creation of BattleTech as a tabletop war game. Fans of this game have been through almost thirty years of changes and permutations, including (number of table top iterations and number of different games). Harebrained schemes have partnered with Paradox Interactive to create their latest, shiniest addition to this established franchise. When meeting them at PDXCON and getting the announcement of the upcoming release, it certainly felt the most out-of-leftfield game announced. Amidst a sea of strategy games comes a tabletop-inspired battle simulator using gigantic mechs and lasers - not at all what was expected. At present, BattleTech is only playable as a simple 1v1 skirmish, mainly just to demonstrate the core combat mechanics. In each battle you control a Lance of mechs, four individual gigantic armored weapons platforms balanced around different specialities, battling over lances to beat them for whatever reason. Each individual mech has their own specialty and specific purpose; the Commando mech exists primarily as a scout to rush forward and identify targets to allow the heavier mechs to lock their weapons and start the fight properly. This diversification creates an added layer of strategy, as you need to utilise your mechs for their intended purpose. However, I frequently found that my scouting mech was always the first to be utterly destroyed, as soon as it located the enemy it was fired on and burnt alive. The actual combat, which is the nuts and bolts of Battle Tech, is based around balacing three seperate parts of your mech: your weapons, your heat bar and your stability. Not only do you need to actively shoot your weapons at the enemy and try to destroy them, you also need to manage the heat generated from those weapons for each mech. Firing your high pwopered weapons too frequently is goign to result in yor mechs overheating and shutting down. Alongside this, each mech has a stability bar which becomes depleted the more you are hit. Once stability has hit the maximum, your mech... falls over. It makes a lot of sense to include a mechanic based around simply falling over, considering these are gigantic armored machines bigger than trees. Once knocked down, enemies will be able to make targeted shots on you, specifically aimed at particular parts of your mech. All this combines into a fairly detailed tactical battle simulator. Utilizing terrain and balancing the use of your weapons to triumph over the enemy. However, the issue is the speed and pace of the gameplay. When moving mechs into position, you spend a short while considering the tactical benefits of where to put them, trees to provide cover, mountains for better range etc. Then, you watch as they move agonizingly slowly forwards into position, then slowly turn themselves to face the enemy. Then on your enemy's turn, the enemy mechs move slowly around and into position and firing against you. Alongside the slow pace of the gameplay, the actual fighting part of the combat feels lackluster. It's satisfying and visceral to watch the explosions and lasers of your mechs fire against the enemy, but each round of firing feels too robotic, too wholly unnatural. It's intensely obvious that the gameplay is linked directly to a tabletop game because the act of choosing a target, picking the correct weapons and watching the shots fire slowly through the air is all. So. Slow. There's just not enough happening. Once you've got into position and started firing, it's essentially just clicking the same targets and firing on them with the same weapons again and again until you win. The only strategic depth once the mechs have clashed together is the use of flanks and targetted shots to inflict damage on a particular area. There's not really any kind of intricacy os nuance beyond just shooting constantly until either you or the enemy is defeated. Due to the intensely slow speed and relatively uninteresting gameplay beyond the initial setting up phase, BattleTech feels at the moment like a work in progress; it's supposed to have an incredibly in-depth and interesting singleplayer campaign that will hopefully bring a much-needed sense of investment and reasoning to the combat. With the full release of the singeplayer, I look forward to experiencing more nuanced gameplay. Until then, I struggle to see Battle Tech having more than a couple hours of playtime.
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    I'll be streaming Crossout while fundraising for OSD and potentially War Thunder if the open beta server for crossout doesn't cooperate. Feel free to come join me in game, it's free to play. I'll also be giving away 3 free games, 1 every hour starting at 2pm cst.
  15. UK Games Expo is a massive convention dedicated entirely to board games. Located in the NEC, the biggest convention center in Britain, several thousand board game aficionados and publishers meet for three days to celebrate everything that’s great about boardgames. The very best part of UK Games Expo is seeing all the board games you’d never actually see at your local game store. Whether they be unsold, unpublished or even just still in testing, there are so many great games and fantastic potential sitting there, waiting to be fully released. Not all of them will get to become big – in fact; most of them won’t at all. But the chance to try them out and experience what the UK’s very best game designers have come up with is too good an opportunity to pass up. I got a chance to try a lot of games over the weekend, so here are my top picks for most interesting games to look out for from the UK Games Expo. #3: Thirst Impressions Walking past the near-infinite number of stalls, I was stopped with an inviting question – “Do you like drinking?” How could I turn away? Thirst Impressions does something seemingly impossible; make a game out of drinking, that somehow isn’t a drinking game. With the aim of exploring different tastes and aromas of beer, Thirst Impressions has you competing with your friends to try and get the same taste, aroma and body impressions from your beers. You score points whenever your observations match someone else’s, with the entire purpose being to encourage vivacious arguments and downright discord. In the short time I had a chance to play it – after the expo had finished sadly, as they wouldn’t let me bring a beer tasting into the expo hall – I managed to bicker with a friend over whether or not the beer had an aroma of nutmeg or cinnamon. I still think I was right. Out of all the games at UK Games Expo, Thirst Impressions was the most surprising, mostly because it isn’t really a game, but it is still a fantastic idea and brings a great deal of enjoyment to drinking with your friends. Using Thirst Impressions, you can pretend you’re all cultured beer aficionados comparing tastes for science, rather than simply drinking in a pub. Plus, look at the trailer video for it, it’s absolutely ridiculous.   #2: XO Brainer Naughts and Crosses is a classic game – everyone’s played it. Childhoods spent playing on napkins when no other options presented themselves. However, eventually you realize that in such a closed playing area of only 3 x 3 boxes, there’s not really any variation. Enter XO Brainer. It combines the core gameplay of the classic Naughts and Crosses with the colour and size of Connect Four. If that insanely specific yet eerily confusing description doesn’t intrigue you, I don’t know what will. Using a numbered grid similar in a way to a scrabble board, players take turns placing their pieces, either pink circles or blue crosses, trying to get 5 in a row. The trick is that every fourth piece is your opponent’s colour, meaning you will be unintentionally helping them if you don’t play correctly. You can score using either 5 consecutive pieces of the same colour or the same shape. It seems simple at first, but the fact that you constantly have to put a piece down that conflicts with your plan means you are always working against yourself. The game presents a great mix of challenge and fun, constantly needing to rethink what you’re doing to try to beat your opponent. I found myself getting completely destroyed because I wasn’t watching the colours, I was watching the shapes of the pieces. Any game that manages to turn an already established premise on its head to make something entirely new deserves respect if they can make it work; XO Brainer is, thankfully, engaging, challenging and enjoyable all at the same time. #1 Colour Chess & Lure Colour Chess can only be described as an experiment in abstractionism and variation. While easily described as just “Chess with colours” the game becomes something so much more after just the first few turns. Normal rules of chess apply, expect each tile belongs to one of 5 colours. Whenever you move a piece to a coloured square, your opponent first has to also move one of his pieces to that same colour. Then, they take the second turn and move a different piece to a different coloured square. While it plays relatively normally to start with, you quickly find yourself manipulating your opponent's moves rapidly by forcing them to move to certain colours to protect your key pieces. Alongside this, the game only ends when the King is actually captured, not put in checkmate, which means the last few turns of the game are wracked with strategy and intrigue, attempting to control where the enemy moves their King to try and lock it down and capture it. As if Colour Chess wasn’t enough, the same game board can be used for a variety of other game modes, including Lure. In Lure, you move your limited pieces defensively, attempting to battle your opponent's pieces and break up their coordinated movements. There is a myriad of other variations available from just the single board, so not only is Colour Chess a fantastically strategic and fun game, its versatility means that you’ll likely never get bored. --- These were only my top three games at UK Games Expo, but there were literally hundreds of other fantastic games from a variety of publishers. If you are at all interested in board gaming, always be on the lookout for new releases like these three; you never know what might become your new favourite game.
  16. Operation Supply Drop has been selected to participate in the American Heroes Charity Challenge hosted at Crowdrise! Crowdrise, supported by the Craig Newmark Philanthropic Fund, will be giving away bonus dollars to select charities throughout the event if they can meet the various challenges outlined in their bonus challenges section. There is $50,000 worth of bonus cash available for the various organizations to receive. As the gaming community branch of OSD, our hundreds of member can make a significant impact on this competition! Registration is simple! Create an account at Crowdfire.com and join the Operation Supply Drop team and start fundraising! Through simple fundraisers like this we can positively impact hundreds of veterans across the globe!
  17. Welcome back gamers, Veterans, supporters and readers, Thanks for stopping in and reading the new 20 Questions here at Front Towards Gamer! This round of 20 Questions will be with Rona K (RK) and Jason M (JM), Veterans and OSD Team Members. 1) First and foremost thank you for your service. 2 What branch where you in? & Where did you serve? RK- Navy , on board the USS Cape Cod AD-43 two tours in the the Persian Gulf during Gulf War JM- was in the Army as an Infantryman and I stationed at Ft. Wainwright and Diyala Province, Iraq 3 Did you dress up or Cosplay at Phx Comic-Con ? What did you dress up as ? RK- I wore geeky dresses, Tardis dress, R2D2 dress, Wonder Woman dress/ USA corseted dress, Cat Woman Dress, Fantastic Beasts dress. JM- I wouldn't say I dressed up, I wore a Deadpool mask with my regular clothes 4 Have you been to a Comic-Con before? Which one? Multiyear? RK- Last year was my first, Operation Supply Drop took me to it. JM- This was my fourth time in a row to Phoenix Comic-Con 5 What was your favorite panel and or exhibit? RK- Toss up, I went to the Robin Hobb and Sherrilyn Kenyon panel Thursday, I'm a huge Sherrilyn Kenyon fan , been reading her for the last decade. Friday I went to the Terry Brooks panel, I am a life long fan of his, started reading his books in 7th grade! Del Rey Books had a booth there, and were giving out tons of book, half of the free books I got were signed by the authors, everyone, was personable, gracious, friendly! I went to the Erotic literature panel Saturday night, and it was loads of fun, with contests to come up with naughty euphemisms of all kinds. Authors and the publishers Are the Bomb! JM- I really like the BRA party, The Dork Knight Rises 6 Which cosplay did you see the most of at Phxcc? RK- Deadpool of course (manacle laugh) just the best anti-hero! JM- Deadpool 7 Which Cosplay did you expect to see more of and did not ? RK- Wonder Woman JM- Wonder Woman 8 What was your favorite Cosplay at Phxcc ? RK- A group dressed as the aliens from Sesame Street. I had fun with them when they went by the Operation Supply Drop booth. I would say "yep, yep, yep" and they would copy. I ended with " ring, rrrrring, rrr rrrrrring" as they were leaving and they copied..... the funny thing is I just said days before that we should do that.... how awesome! JM- There were too many to pick a favorite. 9 What artists did you get to hear, meet or see? RK- I ran out of time, next year god willing! JM- I got to meet Neal Mcdonough, he was a very nice guy. 10 What did you not see at Phxcc that you wish they had? RK- I wish Tor books had a booth, they had a panel, but I was getting Sherrilyn Kenyon signing and missed it. Also it's would be awesome to have free signing from movie/tv stars. JM- Sci-Fi Speed Dating 11 What did you get at Phxcc? RK- Tons of free things A bag from gyro Like 15 books from Del Rey, half are even signed. A dark hunter pin from Sherrilyn Kenyon. An advance signed copy of the Shannara series from Terry Brooks. A hero tshirt from WB along with a hat, USB adapter, and posters. A beach ball from sprint. Steven King IT buttons for a friend from AlliedIM. Poster of the new Spidey movie coming out from AlliedIM. JM- I got some stuff from Flex Comics and Moto Glass 12 What one superhero power would you pick for use at Phxcc ? RK- The flash, then not only could I get around fast, I could make remnants of my self and be at multiple places at once. JM- Flight 13 What song would best fit as your theme to Phxcc? RK- Jaws, my legs were swollen so had a hard time walking, so was stalking free books, movie posters, and such slowly. When I would find it, I would pounce on it, lol JM- Madness by All That Remains 14 What would be Phxcc's theme song? RK- Benny Hill chase song! JM- Madness by All That Remains 15 Would you rather fight 100 duck size horses or a horse sized duck? RK- 100 duck sized horses because they luv me! Ducks are mean! JM- 100 duck sized horses 16 What one item you eyeballing for next year? RK- I would love to be in a cosplay competition! JM- Getting more Moto Glass 17 Phxcc staff and Phx PD did a great job this year, is it to much security? RK- The day after was over the top, and no props is to extreme! If they just have more lines and inspect the props coming in, no problem, I love security, as long as it's reasonable, light sabers are only a real weapon to star wars people! To those with training our keys, and even our cloths are a weapon. Concentrate on real guns and sharp edged blades. Thank you for keeping us safe! JM- I feel that the Prop Ban was too much but the level of security was good. 18 What was your first comic book or superhero show? RK- Batman tv show, then Wonder Woman came out, we never missed a show. Also loved all hero shows, made me want to be a hero, that's why I chose fire fighting in the Navy. JM- Captain America 19 What fantasy comic or superhero world would you like to live in? Why? RK- Toss up between bat girl and Wonder Woman, Batgirl got to laugh at the corny villains, Wonder Woman got to ride horses all the time , And she was an amazon! Ok fine I just watched the advanced screening of Wonder woman, so she wins, for now. JM- Marvel, I just like the Marvel heroes more. 20 What is the strangest thing within arms reach right now? RK- A silk rose given to me by a cosplayer JM- 6 year old Mtn Dew can I got from Call of Duty XP that was in L.A in 2011 21 Name two items in your refrigerator currently? RK- Bacon and spinach JM- Beer and Eggs Was fantastic speaking with Rona and Jason in this edition of 20 Questions. Was an honor, and big thanks for taking the time. For more info on Operation Supply Drop and its missions, please visit this link for more info. Thanks for reading folks see you next time!
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    Live on https://www.twitch.tv/operationsupplydrop
  19. 10 Tons LTD is known for releasing quirky physics based puzzle games such as Tennis in the Face, Baseball Riot, and King Oddball. But their newest release, while a bit quirky, relies more on a vast vocabulary than a knowledge of angles and velocity. Spellspire is word game with RPG elements that will test your brain and your reflexes. You play the part of a wizard that must make their way up 100 floors of a tower, defeating progressively harder enemies as you go. To attack enemies, you must form words from the 10-letter pool you are given at the start of each floor. Words increase in damage the more letters you use. So, a 3-letter word inflicts the minimum amount while using all 10 letters will cause a devastating blow. This means that you will want to save the longer words for the more powerful enemies on the stage. Game play is simple – form words, attack monsters, clear the floor and earn gold. You can then use that gold to buy new gear and upgrade it in the shop. Robes, hats, wands as well as basic health and attack. These upgrades will help you defeat the more powerful enemies and the bosses that reside on each 10th floor. Wands can also be imbued with special abilities such as poison, ice, etc which will have different effects on enemies, so make sure to check out their weaknesses in the Monsterpedia. The health comes into play because if you don’t destroy a foe before the onscreen timer runs out, they will attack you. As straight forward as the game is, the controls on consoles can get in the way of themselves very easily. You use the right stick to move the cursor over the letter you want, then click on it with the A button. Once you have formed your word, you use the right trigger to attack. The word will flash if you have formed a usable word, so you don’t have to waste time worrying if you have input a bad word. There are also about 111,000 words in the dictionary – including many swear and slang words, so you have a lot of material to work with. But when you are rushing against the clock it is very easy to click the wrong tile. The game was originally a mobile title, and the tile selection was done with tapping the screen, so there would be less chance of mistakes. There is a fair amount of content in this game if you are into word games. Each time you play a floor, the letter pool is changed, so you get a new experience. Also, once you beat a floor it is changed to a challenge level. The monsters become faster and you must complete it while maintaining set criteria. If you complete the challenge you will earn a star. Clearing floors, as well as earning stars will unlock new equipment for you to buy in the store with the gold you have earned. The graphics are cartoony, which is fine for this type of game. The enemies are well varied and interesting to look at, even though you will be spending most of your time focusing on the lower right hand corner of the screen where the letter tiles are. The music is upbeat and fits well with the genre. Long gaming sessions may find you lowering the volume, but your brain will probably start to yell at you for missing easy 3-letter words first and you will want to take a break. No matter what platform you play on, you should be able to find Spellspire. You can grab it on iOS and Android for free – in app purchases may apply - so you can play on the go, or grab it on XB1, PS4, or Steam for $ 9.99. 7/10
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    Live on https://www.twitch.tv/operationsupplydrop
  21. As a kid growing up in the 70's and 80's I think I was exposed to some of the greatest movies and games that were ever released. The proof I have of that is that today Hollywood is remaking most of the films, and the game industry is paying homage to the games and the movies on a regular basis. The latest title to do this is Tango Fiesta by Spilt Milk Studio, a top down twin stick shooter that recalls the days of Smash TV and the co-op play of Gauntlet. The game is set in a world where the events of almost every 80's adventure movie actually happened to a man named John Strong, it is up to you to prevail against the forces of evil. Commando, Predator, Die Hard, Robo Cop, Running Man, and more are referenced. You even get to play as characters modeled after the heroes of those iconic flicks. There are 6 different characters to choose from as you start out your adventure. There are 2 seperate game modes to pick from Arcade and Story Mode, each playable with up to 4 players local co-op. The modes are basically thee same, Story takes you through the 5 worlds in order while Arcade mixes things up a bit. Each world consists of 3 different levels and a boss. In each of the levels you must complete a specific objective - either destroy some buildings, helicopters or shut down communications towers. The other main difference is that in Story mode you are able to pick a primary, secondary and throwable weapon - arcade you are limited to primary and throwable ( your secondary is automatically chosen for you ). The weapons locker in the game is a bit limited at the start of play, but as you play through the game you will unlock a more powerful arsenal. Using each hero, getting a specific number of kills, killing off bosses will all increase your fire power. But this increased popwer doesn't come cheap. Each new weapon will have to be purchased with gold that is recovered from enemies that are killed in game. With several weapons costing over $100k, and only getting $200 for most kills, there is a bit of grinding involved on getting some of the best guns. Game play is pretty straight forward. At the start of each level you are shown the objectives you need to clear before you are dropped into the level. It is then up to you if you want to just run to them, clear them out and move on, or spend time destroying lots of enemies that will keep re-spawning. For the most part you won't have to worry about health or ammunition, as you will see certain enemies with little flags above them saying that they will drop the different resources. But unfortunately they don't always drop what you need, or anything at all. This doesn't usually present a problem until the later worlds when you start to become swamped with enemies. Tango Fiesta can be played solo, but it is exponentially better the more friends you have playing with you. Not only does it make it easier to clear the higher worlds, but it is just a lot more fun slaying throngs of foes with your buddies. But bringing friends along for the ride will present a few problems as well. Friendly fire is on, so you have to make sure you knkow where you are shooting at all times. Not only that, but you all play on the same screen, so if someone falls behind, they will fall off the screen. This can be a bit disorienting for them, so you will have to make sure that everyone keeps up. And with some characters markedly slower than others, this can take a little extra team work. Unfortunately you will have to gather your friends in your game room to play because the title lacks online multiplayer support. No matter if you are looking for a game to play with your friends for a while, or something to pick up to relive the glory days of 80's action flicks, Tango Fiesta will scratch that itch. It is available now on XB1, PS4, and Steam. The title has a sticker price of $9.99. 7/10
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    Team Fayetteville 5k ruck event, more details below! https://www.facebook.com/events/409201146133562 https://fundraise.operationsupplydrop.org/fundraise/team?ftid=118978
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    Live on https://www.twitch.tv/operationsupplydrop
  24. C I Games recently released the 3rd game in their Sniper Ghost Warrior series, aptly named Sniper Ghost Warrior 3. Now before I get too deep into this review I have to lay a few cards on the table. The first is that I have not played either of the first two games in the series. The second is that I was taught to shoot by a Marine Corps Sniper who served in Vietnam, then rotated back to the states to become a Scout Sniper instructor. While I am not a complete expert on ballistics, I do know my way around a weapon. So with that out of the way - let's begin. The game begins with a prologue mission, which serves to set up some back story for our main character, John North and act as a basic tutorial. You are introduced to different types of movement, weapons, attacks, ammunition, and the equipment you have at your disposal. The mission centers on John and his brother Robert, another sniper, when they are sent on a classified mission to scout and clear an enemy base. But things don't always go as planned. Fast forward a bit and our story continues. John is now in Georgia - the country, not the state - and he is on assignment to help out the locals and destabalize the seperatists. This assignment takes on a lot of different roles. Your missions will vary from intellegence gathering, hostage rescue, termination of most wanted targets, and creating general chaos. The regions that you operate in also contain dozens of points of interest for you to explore. These points contain different smaller missions for you to complete. Some may require you to save civilians, some have you track down needed supplies, while others simply serve as fast travel points around the area. Regardless, they add some depth and more time that you can spend in the world. These side missions will also help you increase your skill, gather supplies so that you can craft resources and help you explore the landscapes. Most of your traveling is designed to be done in your car. Your exit your safe house, hop in your ride, drive to your mission, park and go through the objectives. Once complete, you exfiltrate the area, return to your vehicle and drive back to the safe house to get your next set of orders. Unfortunately, things tend to go pear shaped when you really don't want them too. Many times once you complete a mission and return to where you stashed your ride it has vanished. This means you are left to run back to a fast travel location or in some cases all the way back to your safehouse since you are not able to grab any of the other cars that are in the world. You can work straight through the story and be done with the game or take your time doing the optional side missions and hunting the most wanted targets as you like. This offers a bit of variety in the flow of the game. It will also allow you to travel between the different regions of the game, explore more, earn and find more of the weapons of the trade. One of the most crucial aspects of the game is the shooting mechanics. It is after all a sniping game. Most of the weapons you use you will have to take distance, elevation and wind speed into account prior to your shot. Only a few high powered / high tech sniper rifles are immune from these factors. You will also have to take enemy armor into your calculations. At 100 yards you may be able to get away with a headshot against an enemy wearing a helmet, but at 400 + yards that same shot will require armor piercing rounds to ensure a killshot. It is nice to see kinectics and ballistics taken into account. The other interesting aspect is that each round fired through a silenced weapon will degrade the attached silencer until it is destroyed. The only way to counter this is to repair it in between missions when you are at your safe house, or carry repair kits with you. The amount of noise you make can influence if the enemy hears you, but this seems to vary a lot. I have been crouched and had an enemy on the far side of an objective take notice of me and one that was less than half his distance to me pay no attention to me. I have also been able to run full speed up to enemies over 30-40 meters and they didn't bat an eye before I was able to "stealth" kill them. If you are spotted, you can usually go prone and simply vanish. If things do go sideways with your mission and a fire fight breaks out, if you are able to move your position, and don't return fire for a minute or so the AI figures you have bugged out and they continue their regular patrol patterns. Graphics in the game are really good. There is a good diversity of enemy types and they are rendered well. Environments are set up beautifully, and there are a few very interesting destinations used as set pieces. The slow motion kill shots are well done, but can get a bit repeatative if you are only going for head shots, and let's face it - we are all trying to pop them like ripe melons for the extra points. The music is upbeat, regional tunes that go well with the setting. The sound effects also help to enhance the game astetic whether it is the howling of the wind, or the howling of the wolves, you will begin to feel like a lone sniper on a mission where survival is solely up to your skills. As fun and interesting as this title is, it does suffer a few setbacks. The 1st is one that you will see right off. Really long load times when you start up the game - like start up the game and go make a sandwich long. These usually only happen at the start of each session, but they are very frustrating. Next, as I mentioned, there is a good chance your vechile will not be where you left it. Also multiple times as I played I encountered the same bug. I would shoot someone, the game would go into the slow motion kill shot and stop just before bullet impact and I was taken back to the moment right before I pulled the trigger. This means you have to re-adjust and try the same shot 3 to 4 times. You can also clear objectives, get an in game notification they are cleared and then get shot my a random enemy that has been re-spawned. The story is interesting, if not predictable, but will give you many hours of engaging gameplay. Sniper Ghost Warrior 3 is out now on XB1, PS4, PC, and Wii U. You can pick it up now with a season pass that includes extra content for $59.99. I reviewed the game on XB1. 7/10
  25. until
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  26. If there’s one thing I love about video games, it is the storytelling. Almost all games that I play or have played involve it in some way or another. Whether it is the massive story arches and connectivity of the Mass Effect series, or the small side quests that lead to relatively nothing in the Elder Scrolls, I love the quest for quests. And when given this game, I can tell you, I was excited. A Far Cry style open world FPS-RPG from a sniper’s perspective, what an awesome sounding game! (CI Games) And what an awesome let down. After a 40GB install, I expected the game to load and run smoothly, yet it surprisingly took multiple minutes(close to 7 min. every time) to load. And then, it still wasn’t at full quality I expected of a 2017 release, even at Ultra settings. Disappointing, but they may fix this in future patches. (reddit) The story line of the game is lackluster as well, about an inconceivable mission gone awry when two Marine snipers(who are brothers) are sent to a mission alone(which, as a writer for a military based site-this notion bothered me), and predictably, one brother is kidnapped and made rogue by a terrorist group, from which you must rescue him. Sniping up the terrorist chain of command until you can find him. A saving grace of the game is the customization aspects and their effect on gameplay. Manufacture ammo, and customize your weapons, and see how they change the way you maneuver and where you take your shots. I noticed, with one rifle, I would take much more conservative shots, and with another I’d play a lot more aggressive. It depended on what rifle and attachments I used. (n4g.com) My final opinion of the game is that, as a FPS, this game is pretty good, the sniping mechanics of wind and distance, as well as the ability to customize and manufacture weapons, ammo, and add-ons is very enjoyable. Yet, the story and the graphics could be better. They left too much for my mind to criticize while playing the game. I would recommend this to a person who likes sniping and/or open world games, and doesn’t really care about it being a cookie-cutter story.
  27. Last year GameStop announced that they were going to enter the game publishing arena. They were doing this through GameTrust - a PR firm that would help developers get their titles to market. The newest title to roll out under this label is Deformers, a game that was developed by Ready at Dawn. It is hard to put Deformers into a category, because the game contains 2 different genres. There is a soccer game ( Form Ball ), so it could be placed in sports - but it also has Death Match and Team Death Match modes, so it can also be added to action. For ease we will put it under the broader category of party games. In the game you play as a blob and will pick one of several skill sets. They will increase your speed, endurance, shooting skill, etc. Unfortunately there is very little diffence in preformance no matter which skill you pick. So it is down to the game mode you decide on. Form Ball is effectively soccer. You and your teammates try to outscore the other team by getting more goals. Youo can rush into the ball and "kick" it, or you can pick it up and carry it to the enemy goal. You can also just ignore the ball and take out your opponents to gain extra XP and make it a bit easier to score. Team Death Match and Death Match just remove the ball and place you on different maps where the only objective is to vanquish the enemy. They do add in special attacks that you can grab if you are quicker than your foe. As you complete games you level up, earn XP, earn coins and gain the ability to purchase new Deformers and accessories. These "upgrades" are purely cosmetic. You can buy new skins for your blob, but that will not improve their skills, the only thing that will do that is to play the game and improve your skills at the game. But you will have to deal will some frustrating hurdles along the way. When you start up the game for the first time, you are greeted with the game choices, there is no tutorial, no local multiplayer mode where you can learn the controls. You have to jump into an online game to even see how the game plays, let alone figure out the controls. The 2nd hurdle is finding an online game. The title gives you the choice of searching for a game of a specific type or just any Deformers game. Even searching for any game it can take 10 - 15 minutes to find a match depending on the day and time. Even then there may only be 1 or 2 other people in the lobby. I played on the XB1, so things may be different on other platforms. The graphics in Deformers are good. The arenas are well rendered and vary well between areas. If you play several games back to back you will probably end up playing the same map as there is not a large library. The skins for the blobs are cute and really make the game interesting. There is a wide variety of goofy animals to unlock, and accessories to add on to them. The graphics do take an odd turn if you play online splitscreen. The screen is split horizontally 50/50, but if you play 2 players, each screen takes up about 70% of the top or bottom of the screen (1st player top left, 2nd player bottom right) . This means that the screens overlap a little in the middle and there are black bars in opposite corners. It makes for a very awkward playing experience. The music goes well with the game, but doesn't stand out. Deformers is out now on XB1, PS4, and Steam. You can pick it up for $29.99. 5/10
  28. Artifex Mundi, the company that has been bringing their hidden object PC games to consoles, has released another one of their titles to the XB1. Lost Grimoires - Stolen Kingdom, is the latest of their catalogue to make the migration to the console world, and it is a title in a series that has not yet been seen there. The story starts out with you returning home after being away for many years. Your father disappeared, your mother passed away, and you were raised by a family friend, the kingdoms alchemist. He trained you as his apprentice for years so that one day you may take his place in helping out the kingdom. But once you return home you quickly realize that the kingdom is not the peaceful place it was when you left. The gameplay is similar to the previous titles from the developer. You must find objects in hidden object puzzles and complete mini games to advance the story. One thing that sets this title apart from others is your alchemy abilities. You will have to find objects and transmute them to create spells. To transmute items you will have to play a mini game where you place the elements in the proper position of a ring puzzle. But this game is lacking a few items that we have seen in previous titles. Stolen Kingdom features a main story that can be played in either casual or expert mode. Missing this time around is an epilogue. There is also no alternative to the hidden object puzzles. This cuts down on the variety and the re-play value. Since there is no change in the hidden object items or placement, when you play through on the higher difficulty, you can breeze through it fairly quickly. This means that you can get throughboth difficulties in under 4 hours. The graphics are beautiful. There are multiple locations that show you all different aspects of the kingdom from the simple town square to the opulent throne room. The music plays well with the scenery and helps to heighten the suspense where needed in the story. Lost Grimoires - Stolen Kingdom is out now on XB1 and has been available on PC for a while. You can pick it up on your prefered platform for $9.99. 7/10
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