Front Towards Gamer is a community devoted to bringing active duty, military veterans and civilian supporters together in which gaming is the focus.
This community has gaming news, streaming teams, and gaming talk for like-minded gamers. If you are interested in joining the community, simply sign-up below.
Search the Community: Showing results for tags 'point and click'.
Found 3 results
Artifex Mundi, the company that has been bringing their hidden object PC games to consoles, has released another one of their titles to the XB1. Lost Grimoires - Stolen Kingdom, is the latest of their catalogue to make the migration to the console world, and it is a title in a series that has not yet been seen there. The story starts out with you returning home after being away for many years. Your father disappeared, your mother passed away, and you were raised by a family friend, the kingdoms alchemist. He trained you as his apprentice for years so that one day you may take his place in helping out the kingdom. But once you return home you quickly realize that the kingdom is not the peaceful place it was when you left. The gameplay is similar to the previous titles from the developer. You must find objects in hidden object puzzles and complete mini games to advance the story. One thing that sets this title apart from others is your alchemy abilities. You will have to find objects and transmute them to create spells. To transmute items you will have to play a mini game where you place the elements in the proper position of a ring puzzle. But this game is lacking a few items that we have seen in previous titles. Stolen Kingdom features a main story that can be played in either casual or expert mode. Missing this time around is an epilogue. There is also no alternative to the hidden object puzzles. This cuts down on the variety and the re-play value. Since there is no change in the hidden object items or placement, when you play through on the higher difficulty, you can breeze through it fairly quickly. This means that you can get throughboth difficulties in under 4 hours. The graphics are beautiful. There are multiple locations that show you all different aspects of the kingdom from the simple town square to the opulent throne room. The music plays well with the scenery and helps to heighten the suspense where needed in the story. Lost Grimoires - Stolen Kingdom is out now on XB1 and has been available on PC for a while. You can pick it up on your prefered platform for $9.99. 7/10
Artifex Mundi has once again reached into their vast library of hidden object puzzle games and released one on consoles. Dark Arcana : The Carnival is no ordinary trip to the circus, but when was the last time you had a normal day? You arrive at a traveling carnival to speak with a fellow police office standing next to a young girl. Her mother was kidnapped while they were visiting the carnival and it is up to you to save her and discover what is really going on under the big top. But as soon as you walk into the venue something seems very out of place, but exactly what is not obvious right away. Once again you are treated to a story filled with twists and turns as you work your way through this point and click adventure. Not only will you have to deal with hidden object puzzles but there are also a wide variety of puzzle and mini ga,es that you will have to deal with to unravel the mystery. Like previous games you can skip puzzles that are too difficult for you, and there is an option to the hidden object games. This time it is a card matching game called Monte Carlo, where to clear hidden objects you must match like adjacent cards with specially marked cards. The graphics in the game are on par with the rest of the catalogue of games. Each location is skillfully depicted and is an interesting mix of mystery and macabre. The music and sound effects escalate the level of suspense throughout the game. The hidden object layouts are well done and will cause you to have a keen eye, but not pull your hair out looking for obscure named items. No matter your skill level you will get several hours worth of game play out of this title. There is the main story and an epilogue to complete. If you are going to 100% the game, it will require at least 2 play throughs of the main story and 1 of the epilogue. Considering the sticker price of the game is $9.99, you will more than get your money out of it. 7/10
Headup Games has recently published a Studio Fizbin game on consoles that has been available on PC for a while now. The Inner World is a family friendly puzzle game that is strong on story, contains thoughtful puzzles, and will keep you laughing no matter your age. It is one of those games that you can play with your children and not have to worry about something popping up that shouldn't. The Inner World is the story of Robert, a young orphan who is taken in by Conroy, the leader of the land of Asposia. Asposia is a land that resides within the hollowed out center of another world. Robert isn't like the other citizens of Asposia, but there is nothing wrong with being a bit different. While Conroy is busy giving a speech you a polishing his most valued possesion - a fosfos medallion. Unfortunately, you accidentally drop the necklace down the garbage shoot. Being the ever faithful child / servent you fling yourself down the chute to save the necklace for your mentor. What follows next is a great adventure where nothing less than the fate of your world hangs in the balance. You will meet new friends, uncover the true history of Asposia, and discover your origins. The game is essentially a point and click adventure, but there is so much more to it than that. The conversations that you have with other characters will open up other branching topics that will move the story along. It may also be the only way to get hidden achievements. The puzzles in the game range from easy to figure out to head scratchers. Gameplay is simple. You control Robert for most of the game, and have him collect items, and use them to further his quest. Fairly often you will have to combine several objects to try and get you out of a bind. The great thing is that the game calls you out if you are just trying to toss things together. I can't count the times when I was stuck I heard " That's just a random guess isn't it?" or similiar phrase after multiple failed attempts at combining things. It makes sure there is humor even when you might start to be getting frustrated with the game. I have to say I loved the dialogue in this game. Let's all admit that when there is text to read, or someone talking in a game 9 times out of 10 after a while we skip through it an hope we are not missing a vital plot point - we have all done it. This game I was right there through all the conversations. Many of them had me laughing, and there were even a few that had me raising an eye brow at the dark humor that was slipped in. Jokes that would go over a younger players head, but were clearly there for the seasoned gamer. The graphics are also stunning. The art is hand drawn and the attention to detail shows. While there isn't a lot of action in the game, the cut scenes are very well done and the overall feel of the game is highly polished. The Inner World is now out on XB1 and PS4 for $14.99. If you are a PC gamer you can grab it on Steam for the same price. 10/10